More on Mapping
nYou may have noticed that there are various types of ways to map an object, each has their uses for various shapes and so forth but the most versatile one for me is the planar option because it can go over any shape. Feel free to experiment with other forms of mapping.
nAlso you will see some options saying Length/Width/ and Height. These let you say how big your image is going to be. When you reduce the size you make the texture repeat more and more but you also get a better quality image. That works out very well for some projects.
nYou will also see tile options, this moves the image around on your object so it can show a specific area for you. Not needed for this project but can be very useful.
nTo also get the same abilities as the tile option just activate the gizmo by clicking on the UVW mapping modifier that displays over the word editable mesh. Once it turns blue that means you have activated the gizmo.