nYou may have noticed that there are various types of
ways to map an object, each has
their uses for various shapes and so forth but the most versatile one for me is the planar option
because it can go over any
shape. Feel free to experiment with other forms of mapping.
nAlso you will see some options saying Length/Width/ and
Height. These let you say how
big your image is going to be. When you reduce the size you make the texture repeat more and
more but you also get a
better quality image. That works out very well for some projects.
nYou will also see tile options, this moves the image
around on your object so
it can show a specific area for you. Not needed for this project but can be very useful.
nTo also get the same abilities as the tile option just
activate the gizmo by
clicking on the UVW mapping modifier that displays over the word editable mesh. Once it turns blue that means
you have activated the
gizmo.